

TargetCompatibility JavaVersion.VERSION_1_8ĬonsumerProguardFiles 'proguard-unity.txt' SourceCompatibility JavaVersion.VERSION_1_8 Clearing play store cache and app cache for testers device Setting install location to `automatic` Deleted library completely and let unity recreate it Checking our build settings are: scripting backend is IL2cpp, both ARMv7 ARM64 target architectures are checked. Libmain.so is included in both ****.aab\base\lib\arm64-v8a ****.aab\base\lib\armeabi-v7a. aab is checked with winrar, we can see that

aab (Android App Bundle) with Google Play. After upgrading our Unity project from 2019.3.15f1 to 2020.2.1f1
